Saturday, August 30, 2014

Sethbling's Building Game

Hello there everyone! How are you today? Good? That's good. Anyways. The TNTable server will be hosting Sethbling's Building game tournament on Saturday September 6th starting at 1:00pm. If you would like to be part of the fun be sure to let me know. There are only 7 slots available so sign up soon. The normal server will be down during the time that the building game is being played but it will resume normally after the building game has finished.

Sign up -->HERE<-- (only the first seven players will be accepted.)

Teamspeak 3

We now have a teamspeak3 server for the TNTable Server! In order to access it, please contact me for the server details. Thank you! You can download the client here http://www.teamspeak.com/

Friday, August 22, 2014

1.8: The Bountiful Update

I have just read that 1.8's official release will be on September 2nd. There are many changes, I will post the official Mojang post about 1.8 here. There is a long list of features.

Minecraft 1.8
Hello!
It’s time for us to pre-release the next major Minecraft update, the Bountiful Update! This will bring Minecraft to version 1.8, and should be officially be published in the launcher on Tuesday, September 2. This is the update that to date has taken the longest time to create (over 300 days), and is the result of many, many changes.
These changes consist of both new features, and large game structure changes such as replacing the hard-coded “block renderer” with a system that is able to read block shapes from data files, or performance enhancements such as multi-threading the client-side chunk rendering. We hope you will enjoy it!
Here’s a list of the major changes in the game:
  • Added Granite, Andesite, and Diorite stone blocks, with smooth versions
  • Added Slime Block
  • Added Iron Trapdoor
  • Added Prismarine and Sea Lantern blocks
  • Added the Ocean Monument
  • Added Red Sandstone
  • Added Banners
  • Added Armor Stands
  • Added Coarse Dirt (dirt where grass won’t grow)
  • Added Guardian mobs, with item drops
  • Added Endermite mob
  • Added Rabbits, with item drops
  • Added Mutton and Cooked Mutton
  • Villagers will harvest crops and plant new ones
  • Mossy Cobblestone and Mossy Stone Bricks are now craftable
  • Chiseled Stone Bricks are now craftable
  • Doors and fences now come in all wood type variants
  • Sponge block has regained its water-absorbing ability and becomes wet
  • Added a spectator game mode (game mode 3)
  • Added one new achievement
  • Added “Customized” world type
  • Added hidden “Debug Mode” world type
  • Worlds can now have a world barrier
  • Added @e target selector for Command Blocks
  • Added /blockdata command
  • Added /clone command
  • Added /execute command
  • Added /fill command
  • Added /particle command
  • Added /testforblocks command
  • Added /title command
  • Added /trigger command
  • Added /worldborder command
  • Added /stats command
  • Containers can be locked in custom maps by using the “Lock” data tag
  • Added logAdminCommands, showDeathMessages, reducedDebugInfo, sendCommandFeedback, and randomTickSpeed game rules
  • Added three new statistics
  • Player skins can now have double layers across the whole model, and left/right arms/legs can be edited independently
  • Added a new player model with smaller arms, and a new player skin called Alex?
  • Added options for configuring what pieces of the skin that are visible
  • Blocks can now have custom visual variations in the resource packs
  • Minecraft Realms now has an activity chart, so you can see who has been online
  • Minecraft Realms now lets you upload your maps
  • Difficulty setting is saved per world, and can be locked if wanted
  • Enchanting has been redone, now costs lapis lazuli in addition to enchantment levels
  • Villager trading has been rebalanced
  • Anvil repairing has been rebalanced
  • Considerable faster client-side performance
  • Max render distance has been increased to 32 chunks (512 blocks)
  • Adventure mode now prevents you from destroying blocks, unless your items have the CanDestroy data tag
  • Resource packs can now also define the shape of blocks and items, and not just their textures
  • Scoreboards have been given a lot of new features
  • Tweaked the F3 debug screen
  • Block ID numbers (such as 1 for stone), are being replaced by ID names (such as minecraft:stone)
  • Server list has been improved
  • A few minor changes to village and temple generation
  • Mob heads for players now show both skin layers
  • Buttons can now be placed on the ceiling
  • Lots and lots of other changes
  • LOTS AND LOTS of other changes
  • Removed Herobrine
The pre-release is available if you have activated development versions in the launcher.
Sincerely, the Minecraft and Minecraft Realms teams
PS. If you need the default Steve? skin (oh, I wonder why…), you can download it here:steve.png

Monday, August 18, 2014

Server's Future

I know that 1.8 is just around the corner, probably coming out within the next two weeks, and after 1.8 comes out I will be keeping it at 1.8. Until the server computer gets upgrades and the server doesn't lag, the server will stay at 1.8. Just letting everybody know.

Friday, August 15, 2014

Rewards!

There will now be rewards to people who donate! I will have a shop page on the website up soon saying what you get for a certain amount of donations. If you are not a member of the server and want to donate for some reason, I love you, and I will create a shrine or a thank you for you and upload it to the server gallery and thank you and make sure everybody knows about you. But for now there will be rewards. Some examples of that are;

  • $5- A thank you
  • Every $10 -A pet with a name and it will follow you (Coming soon)
  • $20 -Everybody on the server is happy with you.
  • More coming soon

Friday, August 1, 2014

Important Information!

I will be gone this weekend, starting today and coming back Monday. I will not be available to fix the server if there are any issues so please try to reduce the amount of stuff you do so the server does not crash. I will set something up that will restart the server every hour on the hour so watch for that when you play. Don't message me with any complaints unless you have donated to help reduce server lag.